1.0.5.7 - Machine Repair
- Per-part repair quotes and work orders for RMS 1.0.0.0-beta.1.
- Normal aftermarket parts, paid mechanic labour, persistent 98/96/94% repair ceilings.

1.0.5.6 - 2026-11-09
- Exclude pallets, bales and bulk shop purchase objects from SecondHand vehicle lists and trade actions.
- Suppress vehicle purchase tracking for goods-only callbacks. Preserve real-vehicle receipts and warnings, including ambiguous mixed purchases.

1.0.5.5 - 2026-11-04
- Existing-vehicle purchases resolve persistent UID and network identity against the native live vehicle registry.
- Deleted, replaced or mismatched object references cannot be sold or charged.
- Ownership and both account movements are verified before recording a successful receipt.
- Failed transfers/payment operations reverse observed account changes and restore ownership; incomplete compensation blocks further market purchases for admin review. That block is included in normal save/load.
- The same listing ID cannot accumulate duplicate shop cards on repeated snapshots/refreshes. Different vehicles of the same model remain separate.
- Stale/deleted vehicles are excluded from advertised existing-vehicle listings.
- Existing paid/refunded transactions are never migrated, refunded or respawned automatically.
- Offline regression checks only for this release; real two-client shop, save/reload and host acceptance remain required. Historical Tiger-Mate disappearance mechanism is not proved by the injected fault fixtures.

1.0.3.0 — TFU Workshop & Trade
Workshop Contracts 1.0.2.3 + Second Hand 0.1.5.5 in one ZIP.
16 native main-group switches per mechanic farm, explicit save, atomic server validation and stock refill.
Existing save names, contracts, escrow, purchase receipts, workshop models, RMS adapters and payment paths retained.
Remove/disable FS25_SecondHand.zip on server and all clients. Keep filename FS25_WorkshopContracts.zip.
