| Nom | Realistic Livestock - Ritter version |
| Version | 1.4.2.2 |
| Auteur | Ritter |
| Nom du fichier | FS25_RealisticLivestockRM.zip |
| Taille | 36,82 Mo |
| Actif | Oui |
| Carte | Non |
| Description | Replaces FS25's simple animal clusters with individually tracked animals - each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb's Realistic Livestock mod. Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal's individual traits. Everything is managed from the RL Menu - a dedicated tabbed interface for browsing, trading, moving, filtering, and automating your herds. This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed. Notes: - Based on Arrow-kb's Realistic Livestock mod (v1.2.0.5), released under GPL-3 license - Changes to the disease system are inspired by Renfordt's Enhanced Livestock (released under GPL-3 license), with some parts converted directly from it - Savegame data from Arrow-kb's original version is automatically migrated on first load - Font Library mod is no longer required - Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem - Works on virtually any map; maps that add their own custom animals or breeds have built-in support (see docs) Documentation: https://rittermod.github.io/FS25_RealisticLivestockRM Source code and issue tracker: https://github.com/rittermod/FS25_RealisticLivestockRM Changelog: 1.4.2.0: Heads up before you update: - On Hof Bergmann with the Beans and Alpacas DLC, existing alpacas may change colour and stats, so back up your save first. Added: - Added alpacas, with RLRM ear tags and monitors, as an animal type for players who own the Beans and Alpacas DLC. - Added fleece and happiness to alpacas, so fleece grows daily, shows the woolly coat, and happiness raises price and health. - Added leading alpacas out of their shed on the leash and back, and shearing them by hand in the alpaca shed. - Made the animal worker shear and lead alpacas, filling an alpaca shed's fleece pallet and raising their happiness. - Added Brahman cows and bulls, with RLRM ear tags and monitors, as a breed for players who own the Beans and Alpacas DLC. - Added ear tags, monitors and bull nose rings to adult Highland cattle. Changed: - Gave every alpaca a name, Hof Bergmann's and existing unnamed ones included. Fixed: - Fixed farm members without the Trade Animals permission being able to mark, monitor, rename or castrate animals. - Fixed the Animals page of the in-game menu showing no animals on game version 1.25. - Fixed animal descriptions showing a "Missing" message on the Animals page and in the RL menu on game version 1.25. - Fixed renaming an animal from the Animals page on game version 1.25, which now uses the RL menu's name dialog. - Fixed a horse ridden back into its stable on game version 1.25 staying frozen outside instead of rejoining the herd. - Fixed horses in multiplayer on game version 1.25 being sent to other players in a format they could not read. - Fixed hired animal workers doing no riding or grooming of horses on game version 1.25. - Fixed the daily summary messages for sold, bought and overcrowding newborns showing wrong money totals in many languages. - Fixed the animal dealer never stocking an animal type that a DLC or mod adds to an existing save. - Fixed offspring of map and bridge animals whose breed has several colours always taking the first colour. - Fixed newborns of an animal type added by a DLC or mod sometimes becoming a different breed or animal type. - Fixed saved semen straws, dewars, inseminations and dealer farms changing animal type when animal types from a DLC or mod are added or removed later. - Fixed a straw held in hand becoming unusable after loading a save. - Fixed Hof Bergmann alpacas, which now die of old age, have a lower accident risk and can catch pulpy kidney, and new ones get fleece genetics. - Fixed some animals of a map or mod animal type with its own cluster class being given random horse names. - Fixed the group name and descriptions of an animal type a mod adds with its own texts showing a "Missing" message. - Fixed the saved ear tag colours of an animal type a mod adds being reset on every load. - Fixed castrating a male lowering his overall genetics rating. Translations: - Added Swedish as a new language (contributed by DSK-Modding). - Updated the Russian translation (contributed by frezer89). - Shortened the Russian vaccinated status so it fits the Diseases dialog. Documentation: - Added an alpaca factsheet to the user guide. - Corrected the user guide against the game, including buy prices, output units, breeding, dealer genetics, settings, filters, the Herdsman and the map pages. - Documented in the overview guide that marking, monitoring, renaming and castrating need the Trade Animals permission in multiplayer. - Corrected the guides to say no Cow Breeds Pack version works on Le Mechet, as the pack dropped Le Mechet support. 1.4.1.0: Added: - Added vaccination: from the Diseases dialog, vaccinate cattle against BRD, pigs against PED, sheep and goats against pulpy kidney, and cows and female goats against mastitis. - Added protection from the mother: piglets, lambs and goat kids born in your pens to an immune mother start life protected against PED or pulpy kidney. - Added footrot for cattle, sheep and goats, with treatment and a vaccine. - Added the Filter button and saved-filter cycling to the trailer Transfer tab, so you can filter, then load or unload only the animals you want. - Added a coloured icon to each row of the Diseases dialog, so you can see at a glance what each disease needs. Changed: - Changed animals that run out of food to lose health more slowly. - Changed immunity times to show in months, and stopped the info box beside an animal showing how long a past illness lasted. - Changed the Diseases dialog to list the disease that most needs you first. - Changed the Diseases dialog to ask before starting, resuming or stopping a treatment. - Changed the CSV export to list only player farms' animals, with rounded numbers and more columns. - Changed the Message Log icons and added colour-blind support. - Changed which Message Log entries get an icon: red for problems you can still fix, orange for deaths and other setbacks, green for births and cures. Fixed: - Fixed multi-second freezes when moving animals with some mod combinations. - Fixed animals with better health genetics losing health faster, not slower, when they are short of food. - Fixed old-age and accident deaths becoming more frequent the more days your months have. - Fixed an animal at the dealer or in the artificial insemination catalogue occasionally missing a day of ageing and disease progress when the animal listed before it died that day. - Fixed the Diseases dialog cutting off long disease names and misaligning its column headers. - Fixed the pen selector not getting keyboard focus when a tab opens on an empty pen. - Fixed the daily deaths summary showing the English word "from" in every language. - Fixed food, water and straw rates under 1 litre a day showing as "0L / day". - Fixed pasture pens leaving meadow grass out of the food total and feed forecast. Translations: - Updated the Russian translation (contributed by frezer89). Documentation: - Explained vaccination, footrot and protection from the mother in the disease and breeding guides, the overview, the FAQ and the cattle, pig and sheep factsheets. - Corrected the mod compatibility and Hof Bergmann pages on what the LSFM Animal Transport Pack's herding does with Realistic Livestock. |
| Erreur | 2 |
| Unknown file type 'LICENSE'
File count per store item too high. 433 found (max. 128) | |