Mod

NameRealistic Mechanical Systems
Version0.10.0.0
AuthorSquallqt
FilenameFS25_RealisticMechanicalSystems.zip
Size34.59 MB
ActiveYes
MapNo
DescriptionYour machines finally wear out like real ones. Each vehicle is built from up to 8 individual systems: engine, transmission, hydraulics, cooling, fuel, electrical, chassis, and PTO. Every one tracks its own condition, its own stress, and its own way of failing. Service on time, work within the machine's limits, and catch the first symptoms: the cheapest repair is always the earliest one. WEAR AND STRESS - Condition falls about 1% per operating hour under normal use, far faster under abuse, and each system has its own wear factors - Stress builds only through mistakes: overload, overheating, cold running under load, wheel slip, oversized implements - A breakdown becomes likely as stress approaches condition, and low condition makes it likely to strike at its worst stage straight away - Overdue service accelerates wear across every system, the engine most of all BREAKDOWNS - 36 breakdowns spread across the 8 systems, each in four stages from Minor to Critical - The type is not random: the mod tracks which wear factors you trigger most and picks the failure your habits earned - Stage 1 is silent and shows only through symptoms, RPM fluctuations, coloured exhaust smoke, knocking, whistling; dashboard indicators light from stage 2 - Old machines also degrade permanently, losing engine power, transmission bite, battery performance, and cooling efficiency WORKSHOP - Four procedures, Inspection, Maintenance, Repair, and Overhaul, each with options that change price, duration, and quality - Part quality from Used to Premium: cheap parts are more often defective and bring the same fault back - Everything takes real time, and the workshop closes overnight, so planning when a machine goes in matters - A full defectoscopy reveals hidden faults, defective parts, and exact condition values DAILY CARE - Hold R near a vehicle for a pre-shift check of fluids, radiator, and air filter - Air Blower clears the cooling pack and removes loose dust from the air filter; Grease Gun restores lubrication on machines that need it - An incompatible product contaminates its circuit: wear can triple, heat can rise and hydraulics can slow down; only a complete fluid replacement clears the contamination SIMULATION - Separate engine and transmission thermal models driven by load, the hydraulic pump, the power take-off, ambient temperature, radiator fouling and airflow, with an engine thermostat that follows production year - Battery and alternator modelled as a real circuit, with cold-weather capacity loss, internal resistance, voltage sag, and jumper cables between vehicles - Automatic temperature-based diesel preheating with its own glow-plug breakdown - Exhaust smoke driven by production year, emission profile, engine wear, load, temperature, prolonged idling and the type of active fault: black soot, blue oil or white unburnt fuel - Drivetrain management on tractors: 2WD / 4WD / AUTO modes, differential locks, and a parking brake - Reliability and maintainability per brand and production year, shown in the shop - Multiplayer and dedicated server, 27 languages - Electric vehicles are not supported yet Issues & suggestions: https://github.com/Squallqt/FS25_RealisticMechanicalSystems Changelog 0.10.0.0: - Renamed this independent fork to Realistic Mechanical Systems; existing Advanced Damage System saves and settings are migrated automatically - Reworked used vehicles: condition follows the selected vehicle lifespan, hidden faults can exist at purchase, and reliable brands reduce the risk - Added physical engine oil, coolant, transmission oil and hydraulic fluid: nine purchasable products in 5, 25 and 200 L containers, manual transfer, contamination and workshop stock; transmission oil leaks can drain the circuit - Reworked the pre-shift check and workshop fluid service: go or no go verdict, next service, four level gauges and a Top up procedure charged by the missing volume - Reworked air filter servicing: dusty work clogs the filter, the air blower only cleans it partly, washing does not clean it, and workshop maintenance replaces it; hand tools also reach further - Added exhaust smoke driven by vehicle age, engine wear, load and active faults, with a local detail setting for each player - Added tractor drivetrain management: 2WD, 4WD and AUTO modes, differential locks, an automatic parking brake and wind-up wear; Enhanced Vehicle takes over the functions it manages - Expanded the HUD with tractor, towed and combined mass, dashboard indicators, and separate engine and transmission thermal alerts - Added automatic diesel preheating in cold weather, with a four-stage glow plug breakdown - Reworked transmission thermal wear: temperature responds to the pump, power take-off and heavy low-speed work; cold oil progressively increases wear only under real driveline load; CVT gearboxes can suffer thermostat failure - Rebuilt hydraulic wear and breakdowns around actual machine capability, pump operation, lifted mass and vibration - Added a dedicated power take-off system with drive coupling, output bearing and engagement control breakdowns - Rebalanced mechanical wear: radiator clogging reduces cooling, cooling wear requires an engine above target temperature, cold-engine wear requires high load, turbo wear applies from 75 hp, steering follows angle and axle load, and lubrication covers every non-road machine - Reworked vehicle eligibility and non-player vehicles: supported motorized machines are classified by capability, AI workers cause normal wear, and contract machines show hours without wearing down - Improved idling: an unattended running engine now consumes fuel - Added a global settings profile for new savegames and a fleet reset based on the selected vehicle lifespan; removed the thermal sensitivity, warm-up boost and cooling slowdown settings - Removed the work process system, harvest wear and the unloading auger breakdown; production years are now resolved internally without Vehicle Years - Reworked the workshop, inspection, report, maintenance log and leased-vehicle return interfaces; simplified the on-foot vehicle info box to condition and next service - Expanded tutorial tips for the fluid, smoke, drivetrain, parking brake and thermal systems - Added 12 languages (27 total) and improved existing translations